CRYPTCLAW CHRONICLES
Adventure in progress
Objective: collect keys to unlock the exit, then descend.
Floor 1/4 Ā· Keys 0/1 Ā· Gold 0


dmg, cd, range, ap, type, projectile. Patterns are stored as relative offsets.Target Pattern = tiles the skill may target/click. Effect Pattern = tiles hit/affected relative to the selected target tile. Example: a fireball can target up to 3 tiles away, but its effect can splash onto neighboring tiles.